Comic Book Review: Ultimate Spiderman Vol.1 – Power and Responsibility (Marvel, 2001)

USM-1Year: 2001
Format: Trade Paperback, collecting Ultimate Spiderman #1-7 (2000)
Writer(s): Brian Michael Bendis, Bill Jemas
Artist(s): Mark Bagley (pencils), Art Thibert, Dan Panosian (inks), Steve Buccellato, Marie Javins, Colorgraphix & JC (colours)
ISBN: 0-7851-0786

“With great power comes great responsibility.” In 1963, these prophetic words launched one of the most successful and recognisable characters of the 20th Century…Spider-Man! The powers granted bookish Peter Parker by a radioactive spider have fueled the imagination of fans worldwide for nearly 40 years. With the dawning of a new age, however, comes a hero for a new millenium…Ultimate Spiderman!

Updating Spider-Man for the 21st Century was no easy task, and it took the brilliant minds of Bill Jemas and Brian Michael Bendis to do just that. With the artistic talents of Mark Bagley and Art Thibert breathing new life into this legendary mythos, Spider-Man has reasserted himself as one of the most popular characters in the world!

When Marvel first established the ‘Ultimate’ line of comics, it was a genius move. Rather than take the controversial move to reboot the entire Marvel universe from scratch and bin decades of existing canon (as DC would later do with their New 52 series), the Ultimate comics had their own separate universe, giving Marvel the opportunity re-introduce all of their popular characters for a younger generation. It meant that the characters fans knew and loved could be drastically revamped to be a bit grittier, more realistic and more “with the times”.

The Ultimate universe still feels fresh and new to me but in reality, it’s now on the verge of being twenty friggin’ years-old. Holy shit – where has that time gone? I haven’t kept up with where its at now but I imagine that it too – like the ‘main’ universe – is drowning in its own baggage and backstory.

It should come as no surprise that Spider-Man was the first character (alongside the X-Men) to be revamped and launch the Ultimate line. Marvel absolutely did the job too, re-telling the character’s origin story in an up-to-date, more believable fashion while remaining faithful to the Stan Lee/Steve Ditko source material from the 60’s. Peter Parker is still a shy, bullied high school student for example. He still gets bitten by a radioactive spider and Uncle Ben is still killed by a burglar but not before reminding his nephew that, with great power comes great responsibility.

The difference with Ultimate Spider-Man, however, is that the pacing of Peter’s transformation into Spider-Man is so much more realistic (well…as realistic as the whole shebang can be) rather than being rushed through in a single issue. It takes Peter the first five issues to even begin to get used to his new powers, for example, with Uncle Ben making it until the end of issue four. Furthermore, Spider-Man doesn’t battle his first supervillain until the sixth and seventh issues.

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[Source]
It allows the human side of Peter and the supporting cast to shine through as much as the fantastical superhero action. We see Peter gradually come out of his shell then turn into a bit of an entitled asshole before being brought back down to earth when Uncle B is offed by a burglar that he could have previously stopped but didn’t because it wasn’t his problem. But we also see how Flash Thompson (and his new jock side-kick, Kong) make Peter’s life a misery at school and we can empathise with Peter fighting back even while he’s burning his relationship with Aunt May and Uncle Ben. We see the tentative, awkward attraction between Peter and Mary-Jane. In short, Marvel really nailed teenage/high-school life of the time and made the character much more relevant to younger readers who wouldn’t have been able to relate so easily to the 1960’s original. The premise is the same but the language and culture in Amazing Spider-Man #1 was so outdated by then.

While Peter struggles to come to terms with his new abilities, survive school and maintain relationships at home, Norman Osborn is working on his ‘Oz’ formula and keeping a beady eye on the results of Peter’s accident which occured when his class toured his facilities. Right from the off, Osborn knows who Peter is and sees through the costume. Frustrated with investors – and seeing how Peter’s physical abilities were enhanced by the spider bite – Norman injects himself with the Oz formula. A major lab disaster follows and the Green Goblin is born out of the flames and death.

This version of GG is a monstrous, Hulk-like creature that can generate and hurl explosive fireballs and leap huge distances. The creative team essentially kept him resembling a Goblin (albeit far more muscular and beastly) but swapped the glider for superhuman abilities and the pumpkin bombs for organically-generated fireballs. A tattered purple robe compliments the villain’s green skin and makes him instantly identifiable as the Green Goblin, despite the physique and characterisation being completely different. It’s a fantastic re-imagining in my opinion.

 

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GG looking hench in the Ultimate universe. [Source]
As I’ve already said, the pacing of the origin story is much slower in Ultimate Spider-Man but at the same time, the character development and action trade places every few pages so the story doesn’t ever feel drawn-out for the sake of it.

Plenty of the familiar Spider-Man supporting cast is also re-introduced and revamped in these first issues. The likes of Jameson, Liz Allen, Doctor Octavius Ben Ulrich and Captain Stacey all make minor appearances – for now.

I also have to mention the fantastic artwork by Mark Bagley. His work is so easy on the eye and his characters are always full of personality and visible emotion. The inks are bold and the colours bright, leading to an overall art style that is energetic and pure comic-book without ever stepping into the cartoon or overly-exaggerated territories.

My only criticism is that I couldn’t put this trade paperback down and so it was over all too quickly, leaving me hungry for more. I’ve read Ultimate Spiderman before though, all the way up to the introduction of Silver Sable, so I’m aware of how the plot unfolds, but it’s been so long that this book feels fresh and exciting again. I’m very much looking forward to tracking down the rest of the trades and continuing to re-visit what I consider to be Marvel masterpiece of story-telling and visual eye-candy.

Comic Book Review: Shanna The She-Devil TPB (Marvel, 2006)

shanna-1Year: 2006
Format: Trade Paperback, collecting Shanna The She-Devil #1-7 (2005)
Writer(s): Frank Cho
Artist(s): Frank Cho
ISBN: 0-7851-1038-0

When a covert military team crash-lands on a remote tropical island, the soldiers make a shocking discovery: an abandoned Nazi lab holding the results of a long-term human experiment. The soldiers release the project’s sole survivor: a super-strong warrior woman held since birth in an incubation tube. Known only as Shanna, this voluptuous blonde possesses the strength of twelve men and a tenacious ferocity to match. On an island swarming with bloodthirsty raptors and an unstoppable T-Rex, the soldiers will need to win her trust – and quickly – if they hope to survive their unexpected tour of duty in this savage land!

I could go ahead and waffle on about my interest on Marvel’s B-Tier and below characters being the driving force behind my purchase of this particular graphic novel. Or I could tell you that my motivation behind adding Shanna The She-Devil to my bookshelf was formed from a desire to read something from Marvel that was self-contained and not up it’s own arse, lost in a network of crossovers and events. Both of these reasons would actually be true but I’m just going to be honest here: I bought this because it features a voluptuous vixen of a female lead and dinosaurs – two of the best subjects that can grace a comic book.

Before reading this, I had no idea who Shanna was. I recall seeing her briefly share a panel or two with Kazar in an early issue of New Avengers (when the team visited the Savage Land) but that’s it. All I saw was a sexy Jungle/Cave girl drawn by the awe-inspiring Frank Cho and I was sold. This particular 2005 mini-series is possibly a prequel to Shanna’s story but that’s just an educated guess based on how a stranded military unit find her, suspended in a tank of fluid – a leftover Nazi experiment who initially acts upon instinct alone without the knowledge of society or morals.

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Perving on Shanna: not advisable. Doesn’t he see the strategically-placed spray and foam anyway?

The team take Shanna back to their makeshift stronghold where she gradually develops, learning to speak and understand her surroundings at an incredible rate. Unfortunately, they also unwittingly take a deadly, weaponised virus back with them in amongst some medical supplies and it gets released, infecting several members of the team and giving them less than ten days to live. There is an antidote but it means returning to the lab: a six-day round trip over an island teeming with carnivorous dinosaurs. A suicide mission in other words.

Fortunately, they have Shanna.

Neither the wild nor the dinos scare Shanna. Super-strong and agile, Shanna is a superhuman warrior – the perfect weapon born of twisted Nazi experimentation to create such a being.

The plot is pretty throwaway and so is the attempt at adding some depth through “Doc”‘s journal entries where he narrates the situation and describes Shanna’s progress as she slowly morphs from an instinctive killing machine – driven by pure survival – into a more human-like person, capable of empathy and reasoning. The main draw here is obviously the non-stop action that sees Shanna fighting hordes of raptors and even a T-Rex.

Frank Cho wrote AND illustrated this series and his breathtaking artwork is THE reason to have this Graphic Novel in your collection. When it comes to drawing bodacious babes with dramatic curves, Cho is a god in my opinion. Aside from having an enviable talent for bringing stunning women to life in the pages of a comic book, he is also a master of anatomy and realistic physics which makes for some truly dynamic action scenes and believable movement. I don’t want to keep banging on about Shanna’s figure but just look at how he makes her breasts swing around whenever she’s in motion – a lot of artists don’t bother putting this much energy into a moving character.

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Physics at work. And lots of dead dinosaurs.

Away from the ladies, Cho also knows how to put together a good action sequence using a spread of small panels and sound effects. In this book especially, he is able to turn a fairly straightforward plot into a seven-issue action spectacle that never feels drawn-out for the sake of it.

Shanna The She-Devil isn’t ground-breaking nor would it ever be a critical darling but fuck the critics because this is raw, unrestrained fun – a welcome dosage of action starring a badass, ultra-sexy jungle girl kicking the shit out of dinosaurs and fighting with primal savagery. There’s gallons of blood too and some pretty graphic deaths whenever a soldier is offed by a dinosaur or when Shanna is tearing through a pack of a raptors with two machetes. In short, it’s a bit of a turn-your-brain-off-and-enjoy book and there’s absolutely nothing wrong with that, especially when Frank Cho is on illustrative duties.

Aside from the wafer thin plot and so-so attempt to try and add some depth to Shanna’s character, the only other gripe I have with Shanna The She-Devil is that it was just a mini-series. By the time I reached the end, I found myself wanting more.